game-developers-social-games-mobile-games-iphone-android-games

Technology Trends in Gaming Industry: My Views from the GDC

Friday, April 16th, 2010

I recently visited the Game Developer Conference at San Francisco. GDC is the largest event for folks in the gaming industry. This year’s GDC attracted a record number of participants from across the world and highlighted some interesting trends that are significantly changing the gaming industry. While I observed various interesting trends during this GDC, […]

Interactive User Experience

Apple’s Secret Sauce: Interactive User Experience

Monday, April 5th, 2010

An interesting study conducted recently could shed some light on why some of the new-age companies like Google and Apple are scoring so well compared to the erstwhile leaders like Microsoft and Yahoo!. The study from Cornell, published in Journal of Personality and Social Psychology, shows that experiences are better than possessions. The study essentially […]

super-speed-usb3.0-ssd

SuperSpeed USB 3.0: A Perfect Complement to Solid-state Drives?

Monday, April 5th, 2010

Super fast USB 3.0 and colossal SSD seems to be like a perfect marriage, with the two clearly complementing each other. The SuperSpeed USB 3.0, as the name suggests, aims to be much faster than its predecessors, the Hi-Speed USB 2.0. With a signaling rate of 5 Gbps, usb.org claims a 10x performance boost over Hi-Speed. As […]

Windows Device Driver Testing Windows Driver Foundation

Windows Device Driver Testing – A Simplified Approach

Friday, March 12th, 2010

Development of Windows device drivers was greatly simplified when Microsoft introduced the Windows Driver Foundation (WDF) in 2005-06. WDF gave an object-oriented look to the traditional Windows Driver Model (WDM). One of the results was that driver developers could focus on the core functionalities of their device, and could leave the Windows OS specific stuff […]

Solid State Drives Enterprise Storage

Are Solid-State Drives blurring the boundaries between Enterprise, Entertainment and Portable storage?

Monday, March 1st, 2010

In this multi-part series of blog posts, I want to highlight the trends in Solid-State Drives or SSDs as storage devices and understand some of the challenges it faces. We at Harbinger Systems have been testing and developing Windows applications around storage systems for over four years. Based on our experience in working with some […]

Enterprise2.0 Software Adoption Makeover Web2.0

Enterprise 2.0 software adoption: A tipping point in sight?

Sunday, February 28th, 2010

Over three years ago, Andrew McAfee wrote an insightful post on The 9X Email Problem. In the post backed by research of a colleague from Harvard, Andrew makes a case for Enterprise 2.0 software to be nine times better than Email to be accepted by businesses and their decision makers. The number nine, he and […]

Interactive User Experience

Interactive User Experience (IUX): Going beyond interfaces

Monday, February 22nd, 2010

We have a new white paper that identifies Interactive User Experience, or IUX as the next frontier in human-computer interaction. IUX combines three types of interactivity, which in turn exploit unique platform capabilities such as direction, touch, orientation, location, movement and proximity. The transition from user interface (UI) to IUX is as revolutionary as the […]

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