In this post, we’ll take a look at some usability evaluation methods most commonly used in software design today. These can be applied at different stages in User Centered Design process. These methods can be broadly categorized into 3 categories – Inquiry, Inspection and Testing. Contextual Inquiry (Inquiry) When – Early stages of development, the […]
Microsoft recently released .Net 4.0. It is to the credit of Microsoft, which has made constant improvements in their .Net versions, shown below. Here is a small infographic that shows their progress from version 2.0 through 4.0. I do not see 4.0 as a package that is full of new features, but what I do […]
It is fast becoming the case that web and windows apps actually have a sliver of a difference between them. I would like to share what I have felt about HTML5 for a while now – that it will change the way we write web apps! The following features will make HTML5 a great web […]
Factors like availability in different network coverages as well as device resource utilization and memory leaks as well as overall performance contribute a lot in converting the initial buzz to sustainable popularity for an application. Here are details of these for few platforms
“Usability is critical for any application, but for mass-market software, usability spells success or failure more clearly than any other feature.” One of the things that I really admire about Usability and Human centered design is that the user is multi-faceted hence different things work for different users. It’s a multidisciplinary activity. Be that as […]
The distinction between a mobile native app and web app is blurring fast. HTML5 will quicken this change. Mobile browsers are not so entrenched in the old ways like desktop browser are, and can adopt HTML5 sooner than desktop ones. People are coming to expect a lot more things from the mobile browser, and mobile could lead desktop to greater things. Does desktop have a choice not to follow?
USB 2.0 and 1.1 devices have been around for a long time and will continue to sustain even in the presence of the new, faster and efficient 3.0 version. These two oldies, which I like to call legacy specification are so popular, that till 2008, 2 billion USB devices were sold every year, taking the […]